#Greenfoot project file class.AIControlledSpaceship.superclass=Spaceship class.AngledGuns.image=Angle.png class.AngledGuns.superclass=Collectible class.BulletBill.image=bullet-bill.png class.BulletBill.superclass=Missile class.BulletBillGun.superclass=Gun class.Collectible.image=smiley2.png class.Collectible.superclass=QuantumObject class.CollectibleFactory.superclass= class.Enemy1.image=WhiteEnemy1.png class.Enemy1.superclass=AIControlledSpaceship class.Enemy2.image=WhiteEnemy2.png class.Enemy2.superclass=AIControlledSpaceship class.Enemy3.image=WhiteEnemy3.png class.Enemy3.superclass=AIControlledSpaceship class.FasterGuns.image=Faster.png class.FasterGuns.superclass=Collectible class.Gun.superclass= class.Health.image=HealthUp.png class.Health.superclass=Collectible class.HealthBar.image=half.png class.HealthBar.superclass=greenfoot.Actor class.InvadersWorld.superclass=greenfoot.World class.Label.superclass=greenfoot.Actor class.Laser.image=RedLaser class.Laser.superclass=Missile class.LaserGun.superclass=Gun class.ManuallyControlledSpaceship.image=WhiteShip.png class.ManuallyControlledSpaceship.superclass=Spaceship class.Missile.image=rocket.png class.Missile.superclass=QuantumObject class.MoreGuns.image=MoreGuns.png class.MoreGuns.superclass=Collectible class.QuantumObject.superclass=greenfoot.Actor class.Sickness.image=Sickness.png class.Sickness.superclass=Collectible class.Spaceship.image=rocket.png class.Spaceship.superclass=QuantumObject class.SpaceshipFactory.superclass= class.StraightGuns.image=StraightGun.png class.StraightGuns.superclass=Collectible class.StrongerGuns.image=StrongerGun.png class.StrongerGuns.superclass=Collectible class.Vector.superclass= dependency1.from=QuantumObject dependency1.to=Vector dependency1.type=UsesDependency dependency10.from=Spaceship dependency10.to=Missile dependency10.type=UsesDependency dependency11.from=ManuallyControlledSpaceship dependency11.to=BulletBillGun dependency11.type=UsesDependency dependency12.from=InvadersWorld dependency12.to=ManuallyControlledSpaceship dependency12.type=UsesDependency dependency13.from=InvadersWorld dependency13.to=Spaceship dependency13.type=UsesDependency dependency14.from=InvadersWorld dependency14.to=HealthBar dependency14.type=UsesDependency dependency15.from=SpaceshipFactory dependency15.to=AIControlledSpaceship dependency15.type=UsesDependency dependency16.from=Missile dependency16.to=Spaceship dependency16.type=UsesDependency dependency17.from=InvadersWorld dependency17.to=SpaceshipFactory dependency17.type=UsesDependency dependency18.from=InvadersWorld dependency18.to=Vector dependency18.type=UsesDependency dependency19.from=Missile dependency19.to=Vector dependency19.type=UsesDependency dependency2.from=Spaceship dependency2.to=Vector dependency2.type=UsesDependency dependency20.from=SpaceshipFactory dependency20.to=Vector dependency20.type=UsesDependency dependency21.from=InvadersWorld dependency21.to=AIControlledSpaceship dependency21.type=UsesDependency dependency22.from=InvadersWorld dependency22.to=QuantumObject dependency22.type=UsesDependency dependency23.from=Collectible dependency23.to=ManuallyControlledSpaceship dependency23.type=UsesDependency dependency24.from=SpaceshipFactory dependency24.to=Enemy1 dependency24.type=UsesDependency dependency25.from=Enemy1 dependency25.to=InvadersWorld dependency25.type=UsesDependency dependency26.from=Enemy2 dependency26.to=InvadersWorld dependency26.type=UsesDependency dependency27.from=Enemy3 dependency27.to=InvadersWorld dependency27.type=UsesDependency dependency28.from=HealthBar dependency28.to=InvadersWorld dependency28.type=UsesDependency dependency29.from=InvadersWorld dependency29.to=LaserGun dependency29.type=UsesDependency dependency3.from=ManuallyControlledSpaceship dependency3.to=BulletBill dependency3.type=UsesDependency dependency30.from=AIControlledSpaceship dependency30.to=ManuallyControlledSpaceship dependency30.type=UsesDependency dependency31.from=AIControlledSpaceship dependency31.to=Missile dependency31.type=UsesDependency dependency32.from=LaserGun dependency32.to=Laser dependency32.type=UsesDependency dependency33.from=ManuallyControlledSpaceship dependency33.to=AIControlledSpaceship dependency33.type=UsesDependency dependency34.from=ManuallyControlledSpaceship dependency34.to=InvadersWorld dependency34.type=UsesDependency dependency35.from=MoreGuns dependency35.to=ManuallyControlledSpaceship dependency35.type=UsesDependency dependency36.from=MoreGuns dependency36.to=Gun dependency36.type=UsesDependency dependency37.from=Sickness dependency37.to=ManuallyControlledSpaceship dependency37.type=UsesDependency dependency38.from=Health dependency38.to=ManuallyControlledSpaceship dependency38.type=UsesDependency dependency39.from=InvadersWorld dependency39.to=Label dependency39.type=UsesDependency dependency4.from=ManuallyControlledSpaceship dependency4.to=Vector dependency4.type=UsesDependency dependency40.from=FasterGuns dependency40.to=ManuallyControlledSpaceship dependency40.type=UsesDependency dependency41.from=MoreGuns dependency41.to=Spaceship dependency41.type=UsesDependency dependency42.from=SpaceshipFactory dependency42.to=Enemy2 dependency42.type=UsesDependency dependency43.from=CollectibleFactory dependency43.to=Collectible dependency43.type=UsesDependency dependency44.from=CollectibleFactory dependency44.to=Health dependency44.type=UsesDependency dependency45.from=CollectibleFactory dependency45.to=MoreGuns dependency45.type=UsesDependency dependency46.from=CollectibleFactory dependency46.to=Vector dependency46.type=UsesDependency dependency47.from=InvadersWorld dependency47.to=Collectible dependency47.type=UsesDependency dependency48.from=InvadersWorld dependency48.to=CollectibleFactory dependency48.type=UsesDependency dependency49.from=CollectibleFactory dependency49.to=FasterGuns dependency49.type=UsesDependency dependency5.from=Gun dependency5.to=Vector dependency5.type=UsesDependency dependency50.from=AngledGuns dependency50.to=ManuallyControlledSpaceship dependency50.type=UsesDependency dependency51.from=StrongerGuns dependency51.to=ManuallyControlledSpaceship dependency51.type=UsesDependency dependency52.from=AIControlledSpaceship dependency52.to=InvadersWorld dependency52.type=UsesDependency dependency53.from=StraightGuns dependency53.to=ManuallyControlledSpaceship dependency53.type=UsesDependency dependency54.from=CollectibleFactory dependency54.to=StrongerGuns dependency54.type=UsesDependency dependency55.from=CollectibleFactory dependency55.to=AngledGuns dependency55.type=UsesDependency dependency56.from=CollectibleFactory dependency56.to=StraightGuns dependency56.type=UsesDependency dependency57.from=CollectibleFactory dependency57.to=Sickness dependency57.type=UsesDependency dependency58.from=CollectibleFactory dependency58.to=InvadersWorld dependency58.type=UsesDependency dependency59.from=LaserGun dependency59.to=Vector dependency59.type=UsesDependency dependency6.from=Gun dependency6.to=Missile dependency6.type=UsesDependency dependency60.from=BulletBillGun dependency60.to=Vector dependency60.type=UsesDependency dependency61.from=LaserGun dependency61.to=InvadersWorld dependency61.type=UsesDependency dependency62.from=Spaceship dependency62.to=InvadersWorld dependency62.type=UsesDependency dependency7.from=BulletBillGun dependency7.to=BulletBill dependency7.type=UsesDependency dependency8.from=Spaceship dependency8.to=Gun dependency8.type=UsesDependency dependency9.from=ManuallyControlledSpaceship dependency9.to=Missile dependency9.type=UsesDependency mainWindow.height=716 mainWindow.width=1227 mainWindow.x=0 mainWindow.y=22 package.numDependencies=62 package.numTargets=27 readme.editor.height=700 readme.editor.width=900 readme.editor.x=0 readme.editor.y=22 simulation.speed=50 target1.editor.height=700 target1.editor.width=900 target1.editor.x=40 target1.editor.y=38 target1.height=50 target1.name=FasterGuns target1.naviview.expanded=false target1.showInterface=true target1.type=ClassTarget target1.width=90 target1.x=70 target1.y=10 target10.editor.height=700 target10.editor.width=900 target10.editor.x=138 target10.editor.y=38 target10.height=50 target10.name=InvadersWorld target10.naviview.expanded=true target10.showInterface=true target10.type=ClassTarget target10.width=110 target10.x=70 target10.y=10 target11.editor.height=718 target11.editor.width=1051 target11.editor.x=56 target11.editor.y=22 target11.height=50 target11.name=QuantumObject target11.naviview.expanded=false target11.showInterface=false target11.type=ClassTarget target11.width=120 target11.x=70 target11.y=70 target12.editor.height=700 target12.editor.width=900 target12.editor.x=40 target12.editor.y=38 target12.height=50 target12.name=Gun target12.naviview.expanded=true target12.showInterface=true target12.type=ClassTarget target12.width=80 target12.x=190 target12.y=250 target13.editor.height=700 target13.editor.width=900 target13.editor.x=40 target13.editor.y=40 target13.height=50 target13.name=AngledGuns target13.naviview.expanded=false target13.showInterface=true target13.type=ClassTarget target13.width=100 target13.x=100 target13.y=190 target14.editor.height=700 target14.editor.width=900 target14.editor.x=40 target14.editor.y=38 target14.height=50 target14.name=HealthBar target14.naviview.expanded=false target14.showInterface=true target14.type=ClassTarget target14.width=80 target14.x=130 target14.y=310 target15.editor.height=700 target15.editor.width=900 target15.editor.x=40 target15.editor.y=40 target15.height=50 target15.name=MoreGuns target15.naviview.expanded=false target15.showInterface=true target15.type=ClassTarget target15.width=90 target15.x=150 target15.y=370 target16.editor.height=700 target16.editor.width=900 target16.editor.x=40 target16.editor.y=38 target16.height=50 target16.name=AIControlledSpaceship target16.naviview.expanded=false target16.showInterface=true target16.type=ClassTarget target16.width=170 target16.x=10 target16.y=190 target17.editor.height=700 target17.editor.width=900 target17.editor.x=40 target17.editor.y=38 target17.height=50 target17.name=Missile target17.naviview.expanded=false target17.showInterface=true target17.type=ClassTarget target17.width=80 target17.x=200 target17.y=70 target18.editor.height=700 target18.editor.width=900 target18.editor.x=40 target18.editor.y=42 target18.height=50 target18.name=LaserGun target18.naviview.expanded=true target18.showInterface=true target18.type=ClassTarget target18.width=80 target18.x=190 target18.y=130 target19.editor.height=700 target19.editor.width=900 target19.editor.x=0 target19.editor.y=27 target19.height=50 target19.name=SpaceshipFactory target19.naviview.expanded=true target19.showInterface=true target19.type=ClassTarget target19.width=130 target19.x=10 target19.y=370 target2.editor.height=700 target2.editor.width=900 target2.editor.x=40 target2.editor.y=40 target2.height=50 target2.name=Enemy3 target2.naviview.expanded=true target2.showInterface=true target2.type=ClassTarget target2.width=80 target2.x=170 target2.y=10 target20.editor.height=700 target20.editor.width=900 target20.editor.x=40 target20.editor.y=38 target20.height=50 target20.name=BulletBillGun target20.naviview.expanded=true target20.showInterface=true target20.type=ClassTarget target20.width=110 target20.x=10 target20.y=310 target21.editor.height=700 target21.editor.width=900 target21.editor.x=71 target21.editor.y=22 target21.height=50 target21.name=ManuallyControlledSpaceship target21.naviview.expanded=false target21.showInterface=true target21.type=ClassTarget target21.width=210 target21.x=10 target21.y=130 target22.editor.height=700 target22.editor.width=900 target22.editor.x=40 target22.editor.y=42 target22.height=50 target22.name=StrongerGuns target22.naviview.expanded=false target22.showInterface=true target22.type=ClassTarget target22.width=110 target22.x=130 target22.y=310 target23.editor.height=700 target23.editor.width=900 target23.editor.x=40 target23.editor.y=39 target23.height=50 target23.name=Collectible target23.naviview.expanded=false target23.showInterface=true target23.type=ClassTarget target23.width=90 target23.x=190 target23.y=190 target24.editor.height=700 target24.editor.width=900 target24.editor.x=40 target24.editor.y=40 target24.height=50 target24.name=Label target24.naviview.expanded=true target24.showInterface=true target24.type=ClassTarget target24.width=80 target24.x=10 target24.y=430 target25.editor.height=700 target25.editor.width=900 target25.editor.x=31 target25.editor.y=37 target25.height=50 target25.name=Spaceship target25.naviview.expanded=false target25.showInterface=true target25.type=ClassTarget target25.width=90 target25.x=190 target25.y=10 target26.editor.height=718 target26.editor.width=1280 target26.editor.x=0 target26.editor.y=22 target26.height=50 target26.name=CollectibleFactory target26.naviview.expanded=true target26.showInterface=false target26.type=ClassTarget target26.width=140 target26.x=100 target26.y=430 target27.editor.height=700 target27.editor.width=900 target27.editor.x=40 target27.editor.y=38 target27.height=50 target27.name=Vector target27.naviview.expanded=false target27.showInterface=true target27.type=ClassTarget target27.width=80 target27.x=10 target27.y=250 target3.editor.height=700 target3.editor.width=900 target3.editor.x=40 target3.editor.y=42 target3.height=50 target3.name=StraightGuns target3.naviview.expanded=true target3.showInterface=true target3.type=ClassTarget target3.width=110 target3.x=70 target3.y=70 target4.editor.height=700 target4.editor.width=900 target4.editor.x=380 target4.editor.y=22 target4.height=50 target4.name=Enemy2 target4.naviview.expanded=true target4.showInterface=true target4.type=ClassTarget target4.width=80 target4.x=10 target4.y=130 target5.editor.height=700 target5.editor.width=900 target5.editor.x=71 target5.editor.y=22 target5.height=50 target5.name=Laser target5.naviview.expanded=false target5.showInterface=true target5.type=ClassTarget target5.width=80 target5.x=100 target5.y=130 target6.editor.height=700 target6.editor.width=900 target6.editor.x=40 target6.editor.y=38 target6.height=50 target6.name=BulletBill target6.naviview.expanded=false target6.showInterface=true target6.type=ClassTarget target6.width=80 target6.x=100 target6.y=250 target7.editor.height=700 target7.editor.width=900 target7.editor.x=40 target7.editor.y=40 target7.height=50 target7.name=Enemy1 target7.naviview.expanded=true target7.showInterface=true target7.type=ClassTarget target7.width=80 target7.x=70 target7.y=10 target8.editor.height=518 target8.editor.width=920 target8.editor.x=56 target8.editor.y=22 target8.height=50 target8.name=Sickness target8.naviview.expanded=false target8.showInterface=true target8.type=ClassTarget target8.width=80 target8.x=190 target8.y=70 target9.editor.height=518 target9.editor.width=920 target9.editor.x=56 target9.editor.y=22 target9.height=50 target9.name=Health target9.naviview.expanded=false target9.showInterface=true target9.type=ClassTarget target9.width=80 target9.x=10 target9.y=190 version=2.2.0 world.lastInstantiated=InvadersWorld