/********************************************************************** Audacity: A Digital Audio Editor ChangeSpeed.h Vaughan Johnson, Dominic Mazzoni Change Speed effect, that affects both pitch & tempo. **********************************************************************/ #ifndef __AUDACITY_EFFECT_CHANGESPEED__ #define __AUDACITY_EFFECT_CHANGESPEED__ #include #include #include #include #include #include #include #include #include "Effect.h" #include "../Resample.h" class wxString; class EffectChangeSpeed : public Effect { public: EffectChangeSpeed(); virtual wxString GetEffectName() { return wxString(_("Change Speed...")); } virtual wxString GetEffectAction() { return wxString(_("Changing Speed")); } // Useful only after PromptUser values have been set. virtual wxString GetEffectDescription(); protected: virtual bool PromptUser(); virtual bool Process(); private: bool ProcessOne(WaveTrack * t, longSampleCount start, longSampleCount end); private: // track related int mCurTrackNum; double m_maxNewLength; // control values double m_PercentChange; // percent change to apply to tempo // -100% is meaningless, but sky's the upper limit. // Slider is (-100, 200], but textCtrls can set higher. int m_FromVinyl; // from standard vinyl speed (RPM) int m_ToVinyl; // to standard vinyl speed (RPM) friend class ChangeSpeedDialog; }; //---------------------------------------------------------------------------- // ChangeSpeedDialog //---------------------------------------------------------------------------- class ChangeSpeedDialog:public wxDialog { public: ChangeSpeedDialog(EffectChangeSpeed * effect, wxWindow * parent, wxWindowID id, const wxString & title, const wxPoint & pos = wxDefaultPosition, const wxSize & size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE); virtual bool Validate(); virtual bool TransferDataToWindow(); virtual bool TransferDataFromWindow(); private: // handlers void OnText_PercentChange(wxCommandEvent & event); void OnSlider_PercentChange(wxCommandEvent & event); void OnChoice_FromVinyl(wxCommandEvent & event); void OnChoice_ToVinyl(wxCommandEvent & event); void OnPreview(wxCommandEvent &event); void OnOk(wxCommandEvent & event); void OnCancel(wxCommandEvent & event); // helper fns void Update_Text_PercentChange(); // Update control per current m_PercentChange. void Update_Slider_PercentChange(); // Update control per current m_PercentChange. void Update_Vinyl(); // Update Vinyl controls for new percent change. void Update_PercentChange(); // Update percent change controls for new Vinyl values. private: bool m_bLoopDetect; EffectChangeSpeed * m_pEffect; // controls wxTextCtrl * m_pTextCtrl_PercentChange; wxSlider * m_pSlider_PercentChange; wxChoice * m_pChoice_FromVinyl; wxChoice * m_pChoice_ToVinyl; public: // effect parameters double m_PercentChange; // percent change to apply to tempo // -100% is meaningless, but sky's the upper limit. // Slider is (-100, 200], but textCtrls can set higher. int m_FromVinyl; // from standard vinyl speed (RPM) int m_ToVinyl; // to standard vinyl speed (RPM) private: DECLARE_EVENT_TABLE() }; #endif // __AUDACITY_EFFECT_CHANGESPEED__