/********************************************************************** Audacity: A Digital Audio Editor SilentBlockFile.cpp Joshua Haberman **********************************************************************/ #include "SilentBlockFile.h" #include "../FileFormats.h" SilentBlockFile::SilentBlockFile(sampleCount sampleLen): BlockFile(wxFileName(), sampleLen) { } SilentBlockFile::~SilentBlockFile() { } bool SilentBlockFile::ReadSummary(void *data) { memset(data, 0, (size_t)mSummaryInfo.totalSummaryBytes); return true; } int SilentBlockFile::ReadData(samplePtr data, sampleFormat format, sampleCount start, sampleCount len) { ClearSamples(data, format, 0, len); return len; } void SilentBlockFile::SaveXML(int depth, wxFFile &xmlFile) { for(int i = 0; i < depth; i++) xmlFile.Write("\t"); xmlFile.Write("\n"); } /// static BlockFile *SilentBlockFile::BuildFromXML(wxString projDir, const char **attrs) { sampleCount len = 0; while(*attrs) { const char *attr = *attrs++; const char *value = *attrs++; if( !strcmp(attr, "len") ) len = atoi(value); } return new SilentBlockFile(len); } /// Create a copy of this BlockFile BlockFile *SilentBlockFile::Copy(wxFileName newFileName) { BlockFile *newBlockFile = new SilentBlockFile(mLen); return newBlockFile; } int SilentBlockFile::GetSpaceUsage() { return 0; }