#include "memory.h" #include "stdio.h" #include "snd.h" int audio_open() { printf("audio_open not implemented\n"); return SND_SUCCESS; } int audio_close() { printf("audio_close not implemented\n"); return SND_SUCCESS; } int audio_flush(snd_type snd) { printf("audio_flush not implemented\n"); return SND_SUCCESS; } long audio_read() { printf("audio_read not implemented\n"); return 0; } long audio_write() { printf("audio_write not implemented\n"); return 0; } int audio_reset() { printf("audio reset not implemented\n"); return SND_SUCCESS; } long audio_poll(snd_type snd) { return 1000000; }