// Long Sleeved Males :- // M-Crowd_Bloke-1.LMA = M-FanBloke-1.gmt - WC_FANBLOKE01 // M-FanBloke-2.gmt - WC_FANBLOKE02 // M-FanBloke-3.gmt - WC_FANBLOKE03 // M-FanBloke-4.gmt - WC_FANBLOKE04 // M-FanBloke-5.gmt - WC_FANBLOKE05 // // Short Sleeved Males :- // M-Crowd_Bloke-2.LMA = M-FanBloke-6.gmt - WC_FANBLOKE06 // M-FanBloke-7.gmt - WC_FANBLOKE07 // M-FanBloke-8.gmt - WC_FANBLOKE08 // M-FanBloke-9.gmt - WC_FANBLOKE09 // M-FanBloke-10.gmt - WC_FANBLOKE10 // // Females :- // M-Crowd_Female-1.LMA = M-FanFemale-1.gmt - WC_FANFEMALE01 // M-FanFemale-2.gmt - WC_FANFEMALE02 // M-FanFemale-3.gmt - WC_FANFEMALE03 // M-FanFemale-4.gmt - WC_FANFEMALE04 // M-FanFemale-5.gmt - WC_FANFEMALE05 // ____________________________________________________________ // Camera Men :- // M-Crowd_Cam.LMA = M-FanCam-1.gmt - WC_CAM_01 // M-FanCam-2.gmt - WC_CAM_02 // M-FanCam-3.gmt - WC_CAM_03 // M-FanCam-4.gmt - WC_CAM_04 // M-FanCam-5.gmt - WC_CAM_05 // // Anims for CamerMan :- A-Idle_CamCrouch-1.LMA (short version) // A-Idle_CamCrouch-2.LMA (Longer version) // A-Idle_CamStood-1.LMA (short version) // A-Idle_CamStood-2.LMA (Longer version) Motions=CROWDMOTIONSIDLE1 { Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma } Motions=CROWDMOTIONSCHEER1 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma } Motions=CROWDMOTIONSCHEER2 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma } Motions=CROWDMOTIONSCHEER3 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma } Motions=CAMMOTIONS1 { Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma } Motions=CAMMOTIONS2 { Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma } Motions=CAMMOTIONS3 { Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma } Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } //crowd-camexit Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(74.592, 0.206695, -77.642) AutoRotate=along } //crowd-bloke1 Object=SPECTATOR { MeshFile=M-FanBloke-5.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-55.574280, 0.206695, 29.532408) AutoRotate=towards } //crowd-bloke2 Object=SPECTATOR { MeshFile=M-FanBloke-9.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(17.520670, 0.206695, -30.527012) AutoRotate=towards } //crowd-camentry Object=SPECTATOR { MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-87.313, 0.404, 55.503) AutoRotate=along } //crowd-peepee Object=SPECTATOR { MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSCHEER1 Pos=(68.014923, 0.206695, -71.932388) AutoRotate=towards } //crowd-gal1 Object=SPECTATOR { MeshFile=M-FanFemale-4.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-36.753078, 0.206695, 13.975004) AutoRotate=towards } //crowd-gal2 Object=SPECTATOR { MeshFile=M-FanFemale-5.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-4.853260, 0.206695, -12.141073) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(95.851120, -0.013728, -113.523674) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-50.767845, 2.273011, -339.778748) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-210.018982, 32.061428, -215.299957) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-210.018982, 36.248627, -216.012268) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-5.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-216.955521, 4.437927, -323.389313) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-597.937439, -5.613220, -428.720947) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-275.895386, -2.070336, -52.359451) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-837.405090, 1.195240, -11.277958) AutoRotate=towards } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(63.301, 3.027350, -67.062) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(164.230, 1.540, -116.763) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(416.597, 3.106, -325.653) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(472.657, 3.071, -389.097) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(347.421, 3.303, -445.225) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(157.076, 5.450, -373.940) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(5.139, 4.196, -408.432) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-221.859, 4.883, -225.058) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-291.699, 3.056, -312.994) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-369.632, 3.799, -304.153) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-612.446, -4.469, -389.599) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-925.654, -2.936, -323.103) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-755.888, -3.384, -258.853) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-520.566, -0.622, -178.995) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-311.161, 0.457, -171.907) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-173.153, 6.207, -140.050) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-316.436, -0.953, 0.834) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-604.446, -3.735, -16.088) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-805.400, 1.787, 53.604) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-829.500, -1.204, -90.071) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-496.588, 5.109, 76.969) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-303.261, 5.123, 212.911) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-288.849, 7.455, 228.511) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-133.859, 7.308, 195.346) AutoRotate=along }