Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } //startbox Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-46.8001, -22.3798, 758.2885) AutoRotate=along } //safer002 Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(238.5997, -9.7014, 365.7621) AutoRotate=along } //safer000 Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(338.1224, 3.4634, -742.2441) AutoRotate=along } //safer001 Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-44.6169, -1.1922, 12.7974) AutoRotate=along } //rails001 Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-326.8369, -3.0039, 302.0571) AutoRotate=along } //pitin Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-248.7859, -17.1538, 736.7000) AutoRotate=along }