// Long Sleeved Males :- // M-Crowd_Bloke-1.LMA = M-FanBloke-1.gmt - WC_FANBLOKE01 // M-FanBloke-2.gmt - WC_FANBLOKE02 // M-FanBloke-3.gmt - WC_FANBLOKE03 // M-FanBloke-4.gmt - WC_FANBLOKE04 // M-FanBloke-5.gmt - WC_FANBLOKE05 // // Short Sleeved Males :- // M-Crowd_Bloke-2.LMA = M-FanBloke-6.gmt - WC_FANBLOKE06 // M-FanBloke-7.gmt - WC_FANBLOKE07 // M-FanBloke-8.gmt - WC_FANBLOKE08 // M-FanBloke-9.gmt - WC_FANBLOKE09 // M-FanBloke-10.gmt - WC_FANBLOKE10 // // Females :- // M-Crowd_Female-1.LMA = M-FanFemale-1.gmt - WC_FANFEMALE01 // M-FanFemale-2.gmt - WC_FANFEMALE02 // M-FanFemale-3.gmt - WC_FANFEMALE03 // M-FanFemale-4.gmt - WC_FANFEMALE04 // M-FanFemale-5.gmt - WC_FANFEMALE05 // ____________________________________________________________ // Camera Men :- // M-Crowd_Cam.LMA = M-FanCam-1.gmt - WC_CAM_01 // M-FanCam-2.gmt - WC_CAM_02 // M-FanCam-3.gmt - WC_CAM_03 // M-FanCam-4.gmt - WC_CAM_04 // M-FanCam-5.gmt - WC_CAM_05 // // Anims for CamerMan :- A-Idle_CamCrouch-1.LMA (short version) // A-Idle_CamCrouch-2.LMA (Longer version) // A-Idle_CamStood-1.LMA (short version) // A-Idle_CamStood-2.LMA (Longer version) Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(84.051, 5.276, 56.586) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(303.685, -0.001, 54.155) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(663.632, 0.212, 73.748) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(429.804, -1.015, -178.193) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(435.421, -0.001, -269.839) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(1071.163, 30.001, 442.137) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(853.726, 28.061, 409.014) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-396.262, 49.998, 247.610) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1040.596, -0.002, -133.639) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-750.087, 0.295, -310.598) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-450.825, 0.008, 116.078) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-210.638, -0.004, 53.626) AutoRotate=along }