// Long Sleeved Males :- // M-Crowd_Bloke-1.LMA = M-FanBloke-1.gmt - WC_FANBLOKE01 // M-FanBloke-2.gmt - WC_FANBLOKE02 // M-FanBloke-3.gmt - WC_FANBLOKE03 // M-FanBloke-4.gmt - WC_FANBLOKE04 // M-FanBloke-5.gmt - WC_FANBLOKE05 // // Short Sleeved Males :- // M-Crowd_Bloke-2.LMA = M-FanBloke-6.gmt - WC_FANBLOKE06 // M-FanBloke-7.gmt - WC_FANBLOKE07 // M-FanBloke-8.gmt - WC_FANBLOKE08 // M-FanBloke-9.gmt - WC_FANBLOKE09 // M-FanBloke-10.gmt - WC_FANBLOKE10 // // Females :- // M-Crowd_Female-1.LMA = M-FanFemale-1.gmt - WC_FANFEMALE01 // M-FanFemale-2.gmt - WC_FANFEMALE02 // M-FanFemale-3.gmt - WC_FANFEMALE03 // M-FanFemale-4.gmt - WC_FANFEMALE04 // M-FanFemale-5.gmt - WC_FANFEMALE05 // ____________________________________________________________ // Camera Men :- // M-Crowd_Cam.LMA = M-FanCam-1.gmt - WC_CAM_01 // M-FanCam-2.gmt - WC_CAM_02 // M-FanCam-3.gmt - WC_CAM_03 // M-FanCam-4.gmt - WC_CAM_04 // M-FanCam-5.gmt - WC_CAM_05 // // Anims for CamerMan :- A-Idle_CamCrouch-1.LMA (short version) // A-Idle_CamCrouch-2.LMA (Longer version) // A-Idle_CamStood-1.LMA (short version) // A-Idle_CamStood-2.LMA (Longer version) Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } Motions=CROWDMOTIONSIDLE1 { Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma } Motions=CROWDMOTIONSCHEER1 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma } Motions=CROWDMOTIONSCHEER2 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma } Motions=CROWDMOTIONSCHEER3 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma } Motions=CAMMOTIONS1 { Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma } Motions=CAMMOTIONS2 { Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma } Motions=CAMMOTIONS3 { Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma } //crowd-camexit Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(375.142792, -26.119856, -351.583038) AutoRotate=along } //crowd-bloke1 Object=SPECTATOR { MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(540.006897, -26.454411, -368.315582) AutoRotate=towards } //crowd-bloke2 Object=SPECTATOR { MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(398.067963, -26.169302, -353.909393) AutoRotate=towards } //crowd-camentry Object=SPECTATOR { MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(658.054, -26.699, -380.111) AutoRotate=along } //crowd-peepee Object=SPECTATOR { MeshFile=M-FanBloke-10.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSCHEER3 Pos=(577.298340, -26.526218, -372.146698) AutoRotate=towards } //crowd-gal1 Object=SPECTATOR { MeshFile=M-FanFemale-2.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(429.638885, -26.230383, -357.087067) AutoRotate=towards } //crowd-gal2 Object=SPECTATOR { MeshFile=M-FanFemale-3.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(468.572052, -26.306860, -361.045258) AutoRotate=towards } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(838.471, -27.65, -385.4) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(366.539, -24.637, -350.7) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(58.675, -25.403, -347.199) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(140.225, -25.164, -90.681) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(639.57, -28.16, -129.9) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(1037.645, -30.906, -174.6) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(1068.344, -25.999, -186.04) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(1098.88, -29.308, -325.511) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-329.583, -22.915, -238.74) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-890.433, -20.884, -130.394) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-914.767, -18.243, 295.4) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-958.4, -18.454, 435.736) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1046.27, -21.048, 800.704) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-702.805, -21.548, 872.064) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-476.68, -22.973, 424.969) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-111.71, -24.176, 2.515) AutoRotate=along }