// Long Sleeved Males :- // M-Crowd_Bloke-1.LMA = M-FanBloke-1.gmt - WC_FANBLOKE01 // M-FanBloke-2.gmt - WC_FANBLOKE02 // M-FanBloke-3.gmt - WC_FANBLOKE03 // M-FanBloke-4.gmt - WC_FANBLOKE04 // M-FanBloke-5.gmt - WC_FANBLOKE05 // // Short Sleeved Males :- // M-Crowd_Bloke-2.LMA = M-FanBloke-6.gmt - WC_FANBLOKE06 // M-FanBloke-7.gmt - WC_FANBLOKE07 // M-FanBloke-8.gmt - WC_FANBLOKE08 // M-FanBloke-9.gmt - WC_FANBLOKE09 // M-FanBloke-10.gmt - WC_FANBLOKE10 // // Females :- // M-Crowd_Female-1.LMA = M-FanFemale-1.gmt - WC_FANFEMALE01 // M-FanFemale-2.gmt - WC_FANFEMALE02 // M-FanFemale-3.gmt - WC_FANFEMALE03 // M-FanFemale-4.gmt - WC_FANFEMALE04 // M-FanFemale-5.gmt - WC_FANFEMALE05 // ____________________________________________________________ // Camera Men :- // M-Crowd_Cam.LMA = M-FanCam-1.gmt - WC_CAM_01 // M-FanCam-2.gmt - WC_CAM_02 // M-FanCam-3.gmt - WC_CAM_03 // M-FanCam-4.gmt - WC_CAM_04 // M-FanCam-5.gmt - WC_CAM_05 // // Anims for CamerMan :- A-Idle_CamCrouch-1.LMA (short version) // A-Idle_CamCrouch-2.LMA (Longer version) // A-Idle_CamStood-1.LMA (short version) // A-Idle_CamStood-2.LMA (Longer version) Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } Motions=CROWDMOTIONSIDLE1 { Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma } Motions=CROWDMOTIONSCHEER1 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma } Motions=CROWDMOTIONSCHEER2 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma } Motions=CROWDMOTIONSCHEER3 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma } Motions=CAMMOTIONS1 { Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma } Motions=CAMMOTIONS2 { Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma } Motions=CAMMOTIONS3 { Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma } //crowd-camexit Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-299.803680, 0.297334, -531.399231) AutoRotate=along } //crowd-bloke1 Object=SPECTATOR { MeshFile=M-FanBloke-3.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-212.464020, 0.298051, -533.436890) AutoRotate=towards } //crowd-bloke2 Object=SPECTATOR { MeshFile=M-FanBloke-5.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-125.818565, 0.270280, -535.450256) AutoRotate=towards } //crowd-camentry Object=SPECTATOR { MeshFile=M-FanCam-5.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-82.849159, 0.270826, -536.410645) AutoRotate=along } //crowd-peepee Object=SPECTATOR { MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSCHEER1 Pos=(-291.901733, 0.298295, -531.624451) AutoRotate=towards } //crowd-gal1 Object=SPECTATOR { MeshFile=M-FanFemale-4.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-238.612534, 0.297296, -532.810486) AutoRotate=towards } //crowd-gal2 Object=SPECTATOR { MeshFile=M-FanFemale-1.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-180.270981, 0.269392, -534.195129) AutoRotate=towards } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-301.263092, 1.363266, -531.370239) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-193.987076, 1.370926, -533.902771) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-541.433472, 0.010796, -547.359680) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-657.502930, 0.006725, -572.034729) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-837.925903, -0.142473, -86.350845) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-554.681274, -0.090281, 350.230743) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-257.360840, -0.156879, 573.043945) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-12.566855, 0.291180, 679.382874) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(878.997864, 1.922689, 437.033691) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(239.863373, -0.010945, -409.502258) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(94.621330, -0.000487, -487.301208) AutoRotate=along } Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-105.093925, 0.272263, -535.957764) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-224.655777, -0.000068, -519.574341) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-328.676636, -0.000076, -519.989624) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-865.576050, 0.001038, -135.186279) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-5.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-804.925110, -0.088333, -465.465118) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-786.855591, -0.074448, 155.586502) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-28.838593, -0.187714, 627.445374) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-543.940063, -0.141571, 361.569489) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(880.989685, 0.547394, 75.324097) AutoRotate=towards } Object=SPECTATOR { MeshFile=M-FanCam-5.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(116.378357, -0.071691, -455.244476) AutoRotate=towards }