// Long Sleeved Males :- // M-Crowd_Bloke-1.LMA = M-FanBloke-1.gmt - WC_FANBLOKE01 // M-FanBloke-2.gmt - WC_FANBLOKE02 // M-FanBloke-3.gmt - WC_FANBLOKE03 // M-FanBloke-4.gmt - WC_FANBLOKE04 // M-FanBloke-5.gmt - WC_FANBLOKE05 // // Short Sleeved Males :- // M-Crowd_Bloke-2.LMA = M-FanBloke-6.gmt - WC_FANBLOKE06 // M-FanBloke-7.gmt - WC_FANBLOKE07 // M-FanBloke-8.gmt - WC_FANBLOKE08 // M-FanBloke-9.gmt - WC_FANBLOKE09 // M-FanBloke-10.gmt - WC_FANBLOKE10 // // Females :- // M-Crowd_Female-1.LMA = M-FanFemale-1.gmt - WC_FANFEMALE01 // M-FanFemale-2.gmt - WC_FANFEMALE02 // M-FanFemale-3.gmt - WC_FANFEMALE03 // M-FanFemale-4.gmt - WC_FANFEMALE04 // M-FanFemale-5.gmt - WC_FANFEMALE05 // ____________________________________________________________ // Camera Men :- // M-Crowd_Cam.LMA = M-FanCam-1.gmt - WC_CAM_01 // M-FanCam-2.gmt - WC_CAM_02 // M-FanCam-3.gmt - WC_CAM_03 // M-FanCam-4.gmt - WC_CAM_04 // M-FanCam-5.gmt - WC_CAM_05 // // Anims for CamerMan :- A-Idle_CamCrouch-1.LMA (short version) // A-Idle_CamCrouch-2.LMA (Longer version) // A-Idle_CamStood-1.LMA (short version) // A-Idle_CamStood-2.LMA (Longer version) Motions=FLAGMOTIONS { Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma } Motions=CROWDMOTIONSIDLE1 { Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma } Motions=CROWDMOTIONSCHEER1 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma } Motions=CROWDMOTIONSCHEER2 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma } Motions=CROWDMOTIONSCHEER3 { Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma } Motions=CAMMOTIONS1 { Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma } Motions=CAMMOTIONS2 { Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma } Motions=CAMMOTIONS3 { Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma } //crowd-camexit Object=SPECTATOR { MeshFile=M-FanCam-5.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(-500.837, -2.598, -19.166) AutoRotate=along } //crowd-bloke1 Object=SPECTATOR { MeshFile=M-FanBloke-6.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(-436.420593, -2.741029, -19.054195) AutoRotate=towards } //crowd-bloke2 Object=SPECTATOR { MeshFile=M-FanBloke-1.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-403.940704, -2.818209, -18.754412) AutoRotate=towards } //crowd-camentry Object=SPECTATOR { MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-336.971985, -2.964607, -18.596758) AutoRotate=along } //crowd-peepee Object=SPECTATOR { MeshFile=M-FanBloke-9.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSCHEER2 Pos=(-447.079010, -2.724688, -19.083185) AutoRotate=towards } //crowd-gal1 Object=SPECTATOR { MeshFile=M-FanFemale-1.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-364.849579, -2.902676, -18.477219) AutoRotate=towards } //crowd-gal2 Object=SPECTATOR { MeshFile=M-FanFemale-2.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-467.314453, -2.681404, -19.043219) AutoRotate=towards } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-529.762, -2.646, 84.812) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(419.606, -5.428, -16.799) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(434.448, -3.724, -71.496) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(576.329, -2.56, -199.391) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(89.081, -1.978, -191.366) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-27.421, -1.587, -106.533) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-61.418, -3.324, 26.851) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-149.67, -2.585, -22.007) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-205.472, -2.631, -36.773) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-239.246, -4.269, -194.923) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-109.128, -3.656, -238.65) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-285.78, -3.517, -120.872) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-516.651, -2.548, -19.697) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-641.925, -2.615, 57.756) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(500.184, -3.204, 75.919) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(594.264, -3.002, 90.565) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(171.503, -2.603, -192.82) AutoRotate=along } Object=FLAGMARSHAL { MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-444.108, -2.775, 3.935) AutoRotate=along }